Reference ranges
| Upscaler preset | Scale factor | Native 4K (3840x2160) renders at |
|---|---|---|
| Quality | 67% | 2560x1440 |
| Balanced | 58% | 2227x1253 |
| Performance | 50% | 1920x1080 |
| Ultra Performance | 33% | 1280x720 |
Common questions
What scale factor does DLSS Quality use?
DLSS Quality renders at 67% of each dimension, so a 4K target is drawn internally at 2560x1440 and then upscaled.
Does a lower scale always mean more FPS?
Usually yes, because fewer pixels are rendered each frame, but the upscaling pass and CPU work set a ceiling on the gain.


